MeHi I’m Oliver Demuth

I’m a Scientific Visualization student at the Zurich University of the Arts.

I was allways fascinated by the images and illustrations in books and encyclopedias. I started with redrawing, allready existing, images and objects but also tried to draw and create own ideas. That was the beginning of my creative work. Those early drawings turned into accurate drawings over the years. After using a pencil for many years I discovered 3D modeling. Through self-study, I acquired the ability to cope with various 3D programs. I had and still have the ambition to always learn something new, be it a new method or another digital modeling software. I’ve been working with Autodesk Maya® for a couple of years now and I’m currently learning Pixologic zBrush®.

I’m very interested in palaeontology, another passion of mine. I like to give the bare bones and fossils a matching body with flesh, “hair”, plumage and everything that belongs to them. Those animals should be represented as breathing and living beings and not as oversized killing machines, as we know them from the popular culture.
Programs I’m currently working with:
  • Autodesk Maya
  • Autodesk Mudbox
  • Adobe Illustrator
  • Adobe InDesign
  • Adobe Photoshop
  • Pixologic zBrush